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Macros - Hunter Aspect Changing


After hours of attempting ways to shorten it and how to get it to work I made a nice Hunter Macro for Aspect Changing

******************************************
/script if(UnitBuff("player",1)==nil)then CastSpellByName("Aspect of the Hawk")elseif(string.find(UnitBuff("player",1), "Raven"))then CastSpellByName("Aspect of the Monkey")elseif(UnitBuff("player",1))then CastSpellByName("Aspect of the Hawk");end
******************************************

There are others similar to this, but they would always come up with an error when u had no buff at all to compare to. This one works even when u don't start with a buff and changes between Hawk and Monkey. Just Replace the Aspect with the Aspect you would want. This is all i know for which Aspect is which to use in the macro functions

Aspect of the Hawk = Raven
Aspect of the Monkey = Mon



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