Macros - Hunter Aspect Changing
After hours of attempting ways to shorten it and how to get it
to work I made a nice Hunter Macro for Aspect Changing
****************************************** /script
if(UnitBuff("player",1)==nil)then CastSpellByName("Aspect of the
Hawk")elseif(string.find(UnitBuff("player",1), "Raven"))then
CastSpellByName("Aspect of the Monkey")elseif(UnitBuff("player",1))then
CastSpellByName("Aspect of the Hawk");end
******************************************
There are others similar
to this, but they would always come up with an error when u had no buff at all
to compare to. This one works even when u don't start with a buff and changes
between Hawk and Monkey. Just Replace the Aspect with the Aspect you would want.
This is all i know for which Aspect is which to use in the macro functions
Aspect of the Hawk = Raven Aspect of the Monkey = Mon
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